Publications
List of the Consortium’s publications acknowledged by ACCORDION
16 documents
- Serra, Joan, Álvarez, David, Gómez, Vicenç, Slizovskaia , Olga, F. Núñez, José, Luque, Jordi. (April, 2020). INPUT COMPLEXITY AND OUT-OF-DISTRIBUTION DETECTION WITH LIKELIHOOD-BASED GENERATIVE MODELS. Zenodo. https://doi.org/10.5281/zenodo.5253740
- Zikas, Paul, Papagiannakis, George, Lydatakis, Nick, Kateros, Steve, Ntoa, Stavroula, Adami, ilia, Stephanidis, Constantine. (May, 2020). Scenior: An Immersive Visual Scripting system based on VR Software Design Patterns for Experiential Training. Zenodo. https://doi.org/10.1007/s00371-020-01919-0
- Papagiannakis, George, Zikas, Paul, Lydatakis, Nick, Kateros, Steve, Kentros, Mike, Geronikolakis, Efstratios, Kamarianakis, Manos, Kartsonaki, Ioanna, Evangelou, Giannis. (August, 2020). MAGES 3.0: Tying the knot of medical VR. Zenodo. https://doi.org/10.1145/3388536.3407888
- Zikas, Paul, Kamarianakis, Manos, Kartsonaki, Ioanna, Lydatakis, Nick, Kateros, Steve, Kentros, Mike, Geronikolakis, Efstratios, Evangelou, Giannis, Apostolou, Achilles, Catilo, Paolo Alejandro, Papagiannakis, George. (August, 2021). Covid-19 - VR Strikes Back: innovative medical VR training. Zenodo. https://doi.org/10.1145/3450615.3464546
- Schmidt, Steven, Zadtootaghaj, Saman, Wang, Shijie, Möller, Sebastian. (June, 2021). Towards the Influence of Audio Quality on Gaming Quality of Experience. Zenodo. https://doi.org/10.1109/QoMEX51781.2021.9465450
- Avanaki, Nasim Jamshidi, Zadtootaghaj, Saman, Barman, Nabajeet, Schmidt, Steven, Martini, Maria Garcia, Möller, Sebastian. (June, 2020). Quality Enhancement of Gaming Content using Generative Adversarial Networks. Zenodo. https://doi.org/10.1109/QoMEX48832.2020.9123074
- Schmidt, Steven, Zadtootaghaj, Saman, Sabet, Saeed Shafiee, Möller, Sebastian. (June, 2021). Modeling and Understanding the Quality of Experience of Online Mobile Gaming Services. Zenodo. https://doi.org/10.1109/QoMEX51781.2021.9465431
- Zadtootaghaj, Saman, Schmidt, Steven, Sabet, Saeed Shafiee, Möller, Sebastian, Griwodz, Carsten. (May, 2020). Quality Estimation Models for Gaming Video Streaming Services Using Perceptual Video Quality Dimensions. Zenodo. https://doi.org/10.1145/3339825.3391872
- Zadtootaghaj, Saman, Barman, Nabajeet, Rao, Rakesh Rao Ramachandra, Göring, Steve, Martini, Maria Garcia, Raake, Alexander, Möller, Sebastian. (December, 2020). DEMI: Deep Video Quality Estimation Model using Perceptual Video Quality Dimensions. Zenodo. https://doi.org/10.1109/MMSP48831.2020.9287080
- Schmidt, Steven, Naderi, Babak, Sabet, Saeed Shafiee, Zadtootaghaj, Saman, Möller, Sebastian. (June, 2020). Assessing Interactive Gaming Quality of Experience Using a Crowdsourcing Approach. Zenodo. https://doi.org/10.1109/QoMEX48832.2020.9123122